#include <Object.h>
Inherited by MapSite, Maze, MazeGame, ObjectArray, and ObjectLink.
Public Member Functions | |
| Object (int pId=0) | |
| virtual | ~Object () |
| virtual void | Print (int indent=0) |
Private Attributes | |
| int | Id |
Definition at line 6 of file Object.h.
| Object::Object | ( | int | pId = 0 |
) |
| Object::~Object | ( | ) | [virtual] |
Definition at line 7 of file Object.cpp.
| void Object::Print | ( | int | indent = 0 |
) | [virtual] |
Reimplemented in BombedWall, Door, MapSite, Maze, MazeGame, ObjectArray, ObjectLink, Room, and Wall.
Definition at line 10 of file Object.cpp.
References Id, and PrintIndent().
Referenced by ObjectLink::Print(), and ObjectArray::Print().


int Object::Id [private] |