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Uploading data to OpenGL example:
#include <glm/glm.hpp> #include <glm/gtc/type_ptr.hpp> void f () { glm::vec3 aVector( 3 ); glm::mat4 someMatrix( 1.0f ); glUniform3fv( uniformLoc, 1, glm::value_ptr( aVector ) ); glUniformMatrix4fv( uniformMatrixLoc, 1, GL_FALSE, glm::value_ptr( someMatrix ) ); }
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