// @topic S-0314-10-03-10 Java object pool design pattern // @brief Program demonstarting ReusablePool class package objectpooldemo; public class MainApp { public static void main(String[] args) { ReusablePool pool = ReusablePool.getInstance(); for ( int count = 0; count < ReusablePool.DEFAULT_POOL_SIZE + 1; ++count ) { ReusableVisitor visitor = pool.acquireVisitor(); if ( visitor == null ) { System.out.println( count + ". no more visitors available" ); break; } // use the visitor System.out.println( count + ". Using visitor " + visitor.hashCode() ); //pool.releaseVisitor(visitor); } for ( int count = 0; count < ReusablePool.DEFAULT_POOL_SIZE + 1; ++count ) { ReusableVisitor visitor = pool.acquireVisitor(); if ( visitor == null ) { System.out.println( count + ". no more visitors available" ); break; } // use the visitor System.out.println( count + ". Using visitor " + visitor.hashCode() ); //pool.releaseVisitor(visitor); } }//main }//class MainApp