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struct Rectangle {
int width; // member variable
int height; // member variable
// Constructors
Rectangle()
{
width = 1;
height = 1;
}
Rectangle( int width_ )
{
width = width_;
height = width_ ;
}
Rectangle( int width_ , int height_ )
{
width = width_;
height = height_;
}
void set_dimensions( int width_ , int height_ )
{
width = width_;
height = height_;
}
int area() const
{
return ( width * height );
}
};//struct Rectangle
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#include <iostream>
void normalize( Rectangle rect )
{
rect.set_dimensions( 1, 1 );
}
int main()
{
Rectangle rect( 333, 222 );
normalize( rect );
std::cout << "rectangle width: " << rect.width << '\n';
std::cout << "rectangle height: " << rect.height << '\n';
std::cout << "rectangle area: " << rect.area() << '\n';
return 0;
}
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