#ifndef _POINT_H_INCLUDED_
#define _POINT_H_INCLUDED_
//point.h
class Point {
public:
int m_coord[ 2 ];
// As soon as a pointer member variable is added to object
// implementation, we must add a copy constructor to our class!
int* m_ptr;
// default constructor
Point()
{
m_coord[ 0 ] = -1;
m_coord[ 1 ] = -1;
m_ptr = m_coord;
}
// copy constructor
Point( Point const& other )
{
m_coord[ 0 ] = other.m_coord[ 0 ];
m_coord[ 1 ] = other.m_coord[ 1 ];
m_ptr = m_coord;
}
// A function that uses
void reset() {
m_ptr[ 0 ] = 0;
m_ptr[ 1 ] = 0;
m_ptr = 0;
}
};//class Point
void draw_segment( Point from, Point to );
#endif // _POINT_H_INCLUDED_