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// point.h
class Point
{
public:
int& refx();
private:
int m_x;
int m_y;
};
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// point.cpp
#include "point.h"
int& Point::refx()
{
return m_x;
}
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// main.cpp
#include "point.h"
void main()
{
Point pt;
pt.refx() = 14;
}
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